Don't Worry, I'm still working on it
Alphaheart Prologue » Devlog
Due to the new college semester being trickier than anticipated, work on Alphaheart for RPG Maker MV slowed a bit, but rest assured, some new features are being added.
What I Added:
- The Stormcaller Spellblade uses the Futuristic Sword as a base at this time. There may come a time where I actually start using Yanfly's Pay to Use Plugins to make weapon variations of every weapon in the game.
- As seen in the screenshot provided, a new Heads Up Display system was added to the game, courtesy of a base from Atelier-Rgss. Huge thanks to this guy for this one.
- A Quest System Plugin was added into the game's code. It should make catching up on what to do after leaving the game for so long a LOT easier to comprehend.
What I Changed:
- Astro's ears in the "Underworld" (Standard Turn Battle) looked too Ogre-esc for me due to their reverse coloration, so I fixed that before anyone else could possibly notice.
What I Removed:
- The Combo Counter started bugging to all hell on me by locking itself in the default position, so I just ended up removing it from the game entirely. If I were to translate this into a 3D Hack and Slash RPG, I WILL bring the Combo Counter back.
Get Alphaheart Prologue
Alphaheart Prologue
The Beginning of a New Adventure (Version 1.02)
Status | Released |
Publisher | |
Author | Unknown Tale |
Genre | Role Playing |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Chapter 1Aug 22, 2023
- Important Information for Mac UsersNov 01, 2021
- Version 1.02Oct 31, 2021
- Version 1.01Jun 10, 2021
- Demo Version 1 Release WarningsJun 08, 2021
- Almost ThereApr 27, 2021
- Main Story ProgressMar 26, 2021
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